Digitalage Builds Media Infrastructure to Give Creators Ownership Over Their Digital Content
September 3rd, 2026 4:28 PM
By: Newsworthy Staff
Digitalage, a subsidiary of Hop-on, is developing a platform that aims to give content creators more control over distribution, monetization, and moderation, addressing the lack of ownership creators have on rented digital land.

Content creators often find themselves building businesses on platforms they do not control. Search engines and social media can change algorithms, monetization policies, or community standards without notice, leaving creators with little recourse. This fragility is what Digitalage, a wholly owned subsidiary of Hop-on, Inc. (OTCID: HPNN), is trying to address with new media infrastructure designed to give creators greater transparency and control over their work.
“Reach is a permission that can be revoked. Ownership is something that survives the permission being revoked,” said Peter Michaels, founder and chairman of Digitalage. This philosophy underpins the company's approach, which focuses on recording who created a media asset, when it was created, and what rights and controls apply. The system aims to carry this information through live broadcasting, replay distribution, searchable archives, and creator monetization in one workflow. For live content, the goal is to preserve identity, provenance, and rights information from creation through replay.
Creators may own their equipment, ideas, and copyright, but they typically do not own the audience relationship maintained by the platform, the recommendation system, the payment rail, the appeals process, or the platform-hosted archive. Digitalage argues that creator control also requires transparent moderation. Its published framework emphasizes clear rules, visible decisions, human review, meaningful appeals, and enforcement focused on harmful conduct rather than the identity or viewpoint of the speaker. When content is restricted, creators should be able to ask: Who made the decision? Who can see the affected content? What specific rule was applied? Was the action based on harmful conduct, or merely the identity or viewpoint of the person speaking?
Digitalage’s published Community Rules state that automated systems may act during live broadcasts when repeated detections indicate a potential violation, while creators may request post-action human review. Uploads and replays flagged for consequential enforcement receive human review, and eligible material enforcement decisions may be appealed. Together, these controls are intended to give creators greater visibility into how their content is protected, distributed, and monetized.
The company has completed application testing and is operating in an invite-only launch while refining the experience, expanding programmed content, and onboarding initial creator cohorts. Its current product scope includes live broadcasting, replays, and video-on-demand. Programming is being built across news, sports, events, and faith.
Under terms announced June 3 for its Genesis Creator Pilot, participating creators are eligible to receive 85% of gross subscription revenue, while Digitalage retains a 15% Platform Infrastructure Fee. Participants are also eligible to receive 50% of net advertising revenue generated by their content, subject to program terms.
Digitalage says its strategy is to work with creators who already have established communities and give those audiences reasons to stay and return. The value does not have to end when the stream does. The system is designed to preserve a live event as a replay that remains searchable and indexable and may support additional monetization after the broadcast, subject to creator settings and program terms.
That is the distinction behind Digitalage’s thesis: access is not ownership. The company is building an infrastructure layer intended to give creators more durable control over their content, distribution, and monetization while keeping the experience simple. Learn more about Digitalage’s approach to creator ownership.
Source Statement
This news article relied primarily on a press release disributed by NewMediaWire. You can read the source press release here,
